The Let's Play Archive

Battletech

by PoptartsNinja

Part 131: Delaying Action - Turn 10

Delaying Action: Tactical Update 10

Combat Phase
C2 Thunderbolt
- Fires Medium Laser at B Unknown Heavy A 1’s Center Torso (4 base + 0 range + 0 movement + 0 enemy movement + 2 heavy woods - 4 immobile - 2 prone in adjacent hex = 0): automatic hit! Confirmation roll 9: hit is randomized! Hit Right Torso (19/24 armor remains)!
- Fires Medium Laser at B Unknown Heavy A 1’s Center Torso (4 base + 0 range + 0 movement + 0 enemy movement + 2 heavy woods - 4 immobile - 2 prone in adjacent hex = 0): automatic hit! Confirmation roll 9: hit is randomized! Hit Left Leg (17/32 armor remains)!
- Fires Medium Laser at B Unknown Heavy A 1’s Center Torso (4 base + 0 range + 0 movement + 0 enemy movement + 2 heavy woods - 4 immobile - 2 prone in adjacent hex = 0): automatic hit! Confirmation roll 5: hit is randomized! hit Right Leg (27/32 armor remains)!
- Gains 13 heat, sinks 15!

C3 Marauder
- Fires PPC at B Clan Heavy A 1’s Center Torso (4 base + 0 range + 1 movement + 0 enemy movement + 2 heavy woods + 2 heavy woods + 1 target prone + 2 minimum range - 4 immobile target = 8): rolled 5, miss!
- Fires Large Laser at B Clan Heavy A 1’s Center Torso (4 base + 0 range + 1 movement + 0 enemy movement + 2 heavy woods + 2 heavy woods + 1 target prone - 4 immobile target = 6): rolled 5, miss!
- Fires Medium Laser at B Clan Heavy A 1’s Center Torso (4 base + 0 range + 1 movement + 0 enemy movement + 2 heavy woods + 2 heavy woods + 1 target prone - 4 immobile target = 6): rolled 9, hit! Confirmation roll 5: hit is randomized! Hit Center Torso (8/35 armor remains)
- Fires Medium Laser at B Clan Heavy A 1’s Center Torso (4 base + 0 range + 1 movement + 0 enemy movement + 2 heavy woods + 2 heavy woods + 1 target prone - 4 immobile target = 6): rolled 5, miss!
- Gains 28 heat, sinks 20 + 4 additional heat for submerged leg-mounted heat sinks!

T2 Manticore Heavy Tank
- Fires PPC at A Ragnarok (3 base + 2 range + 1 movement + 0 enemy movement = 6): rolled 9, hit Right Leg (28/38 armor remains)!
- Fires LRM-10 at A Ragnarok (3 base + 2 range + 1 movement + 0 enemy movement = 6): rolled 9, 6 missiles hit Right Torso (23/28 armor remains), Left Torso (27/28 armor remains)!

A Ragnarok
- Fires Ultra Autocannon/20 (ultra mode) at C2 Thunderbolt (2 base + 2 range + 0 movement + 0 enemy movement + 2 heavy woods + 2 heavy woods = 8): rolled 12, 2 shells hit Center Torso (12/32 armor remains), Left Arm (0/20 armor remains)!
- Fires LB-20X Autocannon (slug) at C2 Thunderbolt (2 base + 2 range + 0 movement + 0 enemy movement + 2 heavy woods + 2 heavy woods = 8): rolled 8, hit Right Leg (9/29 armor remains)!
- Fires ER PPC at C2 Thunderbolt (2 base + 2 range + 0 movement + 0 enemy movement + 2 heavy woods + 2 heavy woods = 8): rolled 9, hit Center Torso (0/32 armor, 18/21 structure remains)! Critical chance!
Overheating!

B Unknown Heavy A 1
- Unable to act!

E Thunderchild
- Fires ER Large Laser at LT Long Tom (3 base + 0 range + 3 movement + 0 enemy movement = 6): rolled 4, miss!
- Fires Streak SRM-6 at LT Long Tom (3 base + 0 range + 3 movement + 0 enemy movement = 6): rolled 3, Streak SRM-6 fails to achieve lock!
- Fires Streak SRM-6 at LT Long Tom (3 base + 0 range + 3 movement + 0 enemy movement = 6): rolled 8, 6 missiles hit Front (14/16 armor remains), Right Side (14/16 armor remains (Chance for Motive System Damage!)), Front (12/16 armor remains), Front (10/16 armor remains), Front (8/16 armor remains (Chance for Motive System Damage!)), Front (6/16 armor remains (Chance for Motive System Damage!))!
- Fires Streak SRM-6 at LT Long Tom (3 base + 0 range + 3 movement + 0 enemy movement = 6): rolled 6, 6 missiles hit Front (4/16 armor remains (Chance for Motive System Damage!)), Left Side (14/16 armor remains (Chance for Motive System Damage!)), Front (2/16 armor remains (Chance for Motive System Damage!)), Front (0/16 armor remains (Chance for Motive System Damage!)), Front (4/6 structure remains (Through-Armor Critical!)), Front (2/6 structure remains (Critical Chance!)!

LT Long Tom
- Fires Long Tom Artillery (high explosive) at hex1438 (4 base + 2 movement + 4 direct-fire penalty = 8): rolled 11, hit!
- - E Thunderchild damaged by artillery! Suffers damage to Right Leg (19/24 armor remains), Left Leg (15/24 armor remains), Head (0/9 armor, 0/3 structure remains), Left Leg (10/24 armor remains), Center Torso (19/24 armor remains)! ‘Mech destroyed!
- - Long Tom Artillery damaged by artillery! Suffers damage to Front (0/6 structure remains), Front, Front! Long Tom Artillery destroyed!
- - Long Tom Ammo Trailer destroyed by artillery explosion!



End Phase:
C2 Thunderbolt
- Critical chance in Center Torso! 2 critical hits sustained!
- - Engine hit!
- - Gyro hit!
- Must pass a piloting test or fall (3 base + 0 movement + 1 massive damage + 3 Gyro Hit = 7): rolled 4, fails!
- Attempts to avoid pilot damage (3 base + 0 movement + 1 massive damage + 3 Gyro Hit + 1 attempting to avoid pilot damage = 8): rolled 11, succeeds!
- - Suffers damage to Center Torso (13/21 structure remains (Critical Chance!), Right Leg (8/29 armor remains)
- Critical chance in Center Torso! 1 critical hit sustained!
- - Gyro destroyed!
- ‘Mech destroyed by Gyro Destruction!



Physical Combat Phase:



End Phase:



Turn End Phase:
B Clan Heavy A 1
- Must pass a 9+ consciousness test, rolled 8!
- Remains unconscious!

??? T1 Partisan Crew
- Attempts to kill unconscious pilot in hex 0619! Rolled 10, succeeds!



Star Colonel Joshua’s mocking laughter filled the comm. channels even as the Thunderbolt's gyro tore itself apart. “You Inner Sphere surats fight better than most of your misbegotten kind,” he taunted in a resounding baritone. “Well, so be it, I shall withdraw. Enjoy your pyrrhic victory, Tai-sa Agaki! If you yet live to see it.”

The near-pristine Ragnarok twisted, its bulky form regarding Eriksson’s battered Marauder. “I could slay you all myself,” Joshua growled, “but choose to let you live. Carry a message to your compatriots in the mountains: They have one final chance to surrender. They may even be allowed to continue protecting the people of this world. Understand, my patience is at an end: if you offer any further resistance I will offer you no quarter when we meet again.”



Mission Objectives
Destroy one Clan ‘Mech and All 13th Rasalhague ‘Mechs survive until Turn 12 (Failed!)
OR
Destroy three Clan ‘Mechs by Turn 20 (4/3) (SUCCEEDED!)
OR
Destroy 1 Clan ‘Mech and at least one 13th Rasalhague ‘Mech escapes via the bottom map edge on or after turn 25 (4/1, 0/1)

Secondary Objectives
The Mobile Long-Tom Heavy Artillery escapes via the bottom map edge (Failed!)











DRG-1Gs Grand Dragon "Ivar the Boneless"
Weight: 60 tons (Heavy)
Mechwarrior Name: Tai-sa Agaki Gunnbjorn
Mechwarrior Player: Raverrn
Mechwarrior Status: Killed in Action!

Manticore Heavy Tank
Weight: 60 tons (Heavy)
Front A(S): 42/42 (6/6)
Left A(S): 33/33 (6/6)
Right A(S): 33/33 (6/6)
Turret A(S): 26/26 (6/6)
Rear A(S): 42/42 (6/6)
Movement: 4/6
Crew: Driving 4, Gunnery 3
Player: Tarquinn Raverrn
Driver name: Talon Sergeant Gene Rakoszky
Motive System Damage: None!
Critical Damage: None!
Armament:
PPC – Turret (Range: (L:18 M:12 S:6 Min:3), Status: OK!)
LRM-10 – Turret (Ammo: 8, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
SRM-6 – Turret (Ammo: 11, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – Front (Range: (L:9 M:6 S:3), Status: OK!)
Notes:



TDR-5K Thunderbolt
Weight: 65 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 22/22 (15/15)
LT R A(S): 8/8
CT A(S): 0/32 (13/21)
CT R A(S): 9/9
RT A(S): 22/22 (15/15)
RT R A(S): 8/8
LA A(S): 0/20 (10/10)
RA A(S): 0/20 (0/10)
LL A(S): 29/29 (15/15)
RL A(S): 8/29 (15/15)
Heat: 0/30
Overheat Penalty:
Heat Sinks: 15
Movement: 4/6/4
Mechwarrior: Pilot 4, Gunnery 4
Mechwarrior Name: Chu-i Thorvaldsen Masaki
Mechwarrior Player: Paragon1
Mechwarrior Status: OK!
Armament:
Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: Blown off!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
LRM-15 – RT (Heat: 5, Ammo: 14, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Critical Damage: Engine hit! Gyro destroyed!
Notes: 1 hand, Right Arm Blown Off!

Partisan Heavy Tank
Weight: 80 tons (Heavy)
Crew: Driving 5, Gunnery 4
Driver name: Lance Corporal Wulf Ingmar
Crew Status: Buried at sea
Player: Paragon1
Notes: Their luck has gone under



MAD-3K Marauder
Weight: 75 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 8/17 (16/16)
LT R A(S): 8/8
CT A(S): 31/35 (23/23)
CT R A(S): 10/10
RT A(S): 0/17 (1/16)
RT R A(S): 8/8
LA A(S): 5/22 (12/12)
RA A(S): 1/22 (12/12)
LL A(S): 4/18 (16/16)
RL A(S): 6/18 (16/16)
Heat: 4/30
Overheat Penalty:
Heat Sinks: 20
Movement: 4/6/0
Mechwarrior: Pilot 4, Gunnery 4
Mechwarrior Name: Chu-i Eriksson Imperial
Mechwarrior Player: Rumda
Mechwarrior Status: OK!
Armament:
PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
PPC – LA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
Large Laser – RT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: no hands

River Monitor Luthien Maru
Weight: 75 tons (Class)
Crew: Driving 5, Gunnery 4
Player: Rumda
Captain name: Chu-I Hohiro Satomi
Crew status: Killed in action!



HBK-4G Hunchback
Weight: 50 tons (Medium)
Mechwarrior Name: Chu-i Luther Grist
Mechwarrior Player: Tarquinn
Mechwarrior Status: Killed In Action!



LT-MOB-25 Mobile Long Tom Artillery
Weight: 55 tons (Support Vehicle)
Front A(S): 0/16 (0/6)
Left A(S): 14/16 (6/6)
Right A(S): 14/16 (6/6)
Rear A(S): 16/16 (6/6)
Movement: 2/3
Driver: Pilot 5, Gunnery 4
Support Vehicle Status: Destroyed by Self-Bombardment!
Armament:
Long Tom Artillery – Front (Ammo: -, Range: (L:- M:- S:-), Status: OK!)
Machine Gun – RS (Ammo: 198, Range: (L:3 M:2 S:1), Status: OK!)
Machine Gun – RS (Ammo: -, Range: (L:3 M:2 S:1), Status: OK!)
Machine Gun – LS (Ammo: -, Range: (L:3 M:2 S:1), Status: OK!)
Machine Gun – LS (Ammo: -, Range: (L:3 M:2 S:1), Status: OK!)
Notes:





Enemy Status

Ragnarok
Weight: 90 tons (Assault)
Overheat Penalty: None
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 2
Mechwarrior Name: Star Colonel Joshua
Mechwarrior Status: OK!
Armament:Unknown
Critical Damage: None!
Notes:

Clan Heavy A 1
Mechwarrior Name: Mechwarrior Tara
Mechwarrior Status: Killed by the crew of T1 Partisan Heavy Tank!
Notes:

Clan Heavy A 2
Mechwarrior Name: Mechwarrior Cameron
Mechwarrior Status: Killed in Action!
Critical Damage: Head Destroyed!
Notes:

Niddhog
Mechwarrior Name: Mechwarrior Boers
Mechwarrior Status: Neural-Feedback (3+)!
Critical Damage: Center Torso Destroyed!
Notes: Destroyed

Thunderchild
Mechwarrior Name: Mechwarrior Capella
Mechwarrior Status: Killed in Action!
Critical Damage: Head destroyed by Artillery!
Notes:



After-Action Report:
Well, that was… different. And awesome. I will admit, the players’ initial movements threw me for a loop—I’d set them up in a position where they could linger in relative safety, protected from Clan attack until turn 3-4. I was also expecting them to hold the Monitor in reserve, rather than forcing the Clans to deal with it early—by using it as a speed bump instead of a nasty surprise attacker, the players essentially sacrificed a rook to trap the enemy Queen.

Instead of playing it safe, the choice to launch an aggressive counter-blitz threw me initially. The players took a far riskier action, but in the end it did ultimately pay off.

At horrible cost, admittedly, but that’s Battletech for you.

I have a feeling this MVP vote is going to be close as hell (speaking of which, I need MVPs)!

Additionally, I’d like you all to vote on which ‘Mech you’d like added to the AUTRO next!

AUTRO Choices are:
Lucerne
Niddhogg
Ragnarok